Typography Cheat Sheet [Infographic]

Understanding type can be one of the most difficult elements of design. There’s a lot of terminology and lingo that type designers (and designers, in general) use when talking about lettering. Sometimes it can be tough to decipher it all.

If you find yourself wondering what the difference between a hook and a counter are or you still aren’t sure how a serif and a slab are different, we have you covered with this typography cheat sheet.

It describes all of the different aspects of lettering, from terminology to components to type styles and methods of typographic manipulation so you will have a better grasp on how to understand and use typography in your design projects.

Are you ready to get started? We’ve got a great infographic to help you better understand the elements of typography.

It’s frustrating to find job offers looking for a UI/UX designer. While these two skillsets are closely related, their skills don’t always overlap. A quality UI designer may not understand user experience psychology. Just like a top-tier UX designer might not be a master of Photoshop or Sketch.

But there is a good amount of overlap, and to be a great UI/UX designer you’ll need to dip a toe into both worlds.

In this guide I want to comb over the fundamental skills that you should learn to promote yourself as a quality UI and/or UX designer. Job security is much easier when you can alternate between both roles. And it’ll be easier for you to see the big picture in any creative project.

If you want a quick overview of specific features I highly recommend browsing this UX checklist.
User Advocation

Remember that a UI/UX designer speaks for the user. But you are not the user. This is an important distinction because most people using your product will not have the same expertise.

This is why usability testing can be so important. Ask users directly what they like and don’t like. Gather feedback. Try to find the root cause of their issues and make only the necessary changes.

Every great UX designer will be a true advocate for the user. The user experience goes beyond a glossy interface to encompass how the UI feels, behaves, and responds to user interaction. Pay careful attention to the details and be willing to scrap ideas even if you think they’re great.

In a situation where you like something that most users don’t it’s generally wise to drop the idea and rework it a little.